Saturday, August 2, 2014

Tom HiddlesHead

This is Tom Hiddleston's head as a low-res model.
 
The texture is Diffuse only.

Wednesday, October 23, 2013

LITTLE UNICORNS!!

Just so you know and so I'm not taking any undue credit for designs or anything this little unicorn was inspired by tokidoki little unicorn charm things. I happened to have one on my phone, so when my teacher for Digital Sculpting says, "Model something organic like a face or something," I was like, "LITTLE UNICORN!!!!"

So here is my vicious little unicorn. Be careful, or he will gore you with his horn and drink your blood!





Friday, October 4, 2013

Tileable Textures

Here is a collection of my textures I've done so far my class, Game Textures and Lighting. 
 
The first assignment was a basic stone texture and variations. This is the brick variation. All of these textures are meant to be tileable, so I've provided an example of what the tiled texture looks like. 





This is the Fleur de Lis stone tiles variation.
 


For this assignment, it was a kind of variation on the stone. This time we went with Sand Stone.





Variations to the sandstone were Bricks.




Next is Heiroglyphs







For this assignment, we had to paint a wood base texture, and then three variations. The first variation is wooden planks. 



The second variation was Wooden Oak Shingles. 




And this is one is supposed to be used for an Elegant Walnut table. I like to think that the family that owns this particular Elegant Walnut table has a young kid who likes put his micro machines on top and drive them around. This one is my absolute favorite.



The next Assignment was a base of metal. We started with a sci-fi panel.



Another metal variation is rusty pipes.



Aaaaaand an industrial floor.




Aaaaaaand that's it. That's all the work I've done in my textures class to date.

NEW Character Design!


Meet Annette Wilde. She's a new female character I came up with as part of a story I'm thinking about.

Sunday, July 7, 2013

Adventures in Maya

I worked on some really lo-res stuff for my 3D Modeling for Games class.


I also did the interior of the TARDIS from Doctor Who, but I seem to have misplaced the Model Sheet for it. I'll do one up for it soon.

Flash

I've done some work in Flash. This is for my Vector Graphic Games course. I had to make the visual assets for a platform game. This included the playable character and all of his animations, plus the backgrounds, obstacles, and, well, everything visually associated with the game.

My game was called Hubert's Big Adventure where Hubert's wife, Harriet Hamster, was kidnapped by Crazy Kletus the Cat. Hubert then had to run the Hamster Maze/Trap and save Harriet.